Definitions
- Reflection is what happens when a wave hits the boundary between two media and bounces back into the original medium without crossing the boundary
- Refraction is what happens when a wave passes through a boundary between two transparent media and changes direction as it does so
- The word medium (plural media) means any material that transmits the wave, such as air, glass, water, or perspex
The normal line
- Every ray diagram for reflection or refraction is measured from an imaginary line drawn at 90° to the surface at the exact point the ray hits; this line is called the normal
- Angles are measured between the ray and the normal, not between the ray and the surface itself
Law of reflection
- The law of reflection states:
angle of incidence (i) = angle of reflection (r)
- where:
- angle of incidence is the angle between the incoming (incident) ray and the normal
- angle of reflection is the angle between the outgoing (reflected) ray and the normal
- On a flat mirror, every ray reflects neatly, which is specular reflection and produces a clear image. On a rough surface every tiny patch tilts a different way, so reflected rays scatter, which is diffuse reflection and produces no image
Refraction: which way the bend goes
- When a light ray crosses from one transparent medium to another, its speed changes, and that speed change forces the ray to change direction
- The bend depends on which way the speed is changing:
- Entering an optically denser medium (for example, air into glass): the ray slows and tilts towards the normal
- Leaving a denser medium for a thinner one (for example, glass back into air): the ray speeds up and tilts away from the normal
- A ray that strikes the surface along the normal (perpendicular, 0°) keeps going straight; only its speed changes, never its direction
What changes and what does not
- During refraction, two wave properties change and one stays the same:
- Speed changes (slows in denser medium, speeds up in less dense one)
- Wavelength changes in step with the speed (using v = f × λ)
- Frequency stays the same, because the source still emits the same number of crests per second, so the same number must arrive in the new medium. A red ray of light staying red when it dives into water is the everyday evidence of this